Sandswept Studios

Sandswept Studios is a video games development studio founded in December 2007 by Geoff Keene. He recruited a team of developers and began working on the studio's first game: Pebble. However, due to unknown reasons, the game was eventually canceled and has not been mentioned since. Despite the cancellation, the team when on to launch their first game: DETOUR, which was sold through Steam in the spring of 2011 with mixed reviews. Now the studio is developing its next game, The Dead Linger. Sandswept Studio's official website can be found Here

Management

 * Geoff Keene: CEO/Design Director
 * David Armond: QA Overlord
 * Jenny Pina: Community Manager

Code

 * Richard Keene: CTO/Lead Programmer
 * Tom Esposito: Generalist Programmer
 * Thomas Keene: Systems Engineer

Animation

 * Atle Hillmann: Lead Animator
 * Jay Campbell: Animator / Rigger

Art

 * Parker Hamblin: Concept Artist
 * Dane Peterson: Lead 3D Character Artist
 * Jeff Macalino: Lead 3D Weapons/Environment Artist
 * Chaoss Pierce: Environment Artist

Former Staff

 * Jonathan Churchill: Sound Lead
 * Brandon Chapman: Composer
 * Sam Hart: UI/Generalist Programmer
 * Matias Goldberg: Graphics Engine Programmer
 * Ryan Barrett: Rigger/Animator
 * Richard Cabellero: Environment Artist
 * Gabe Priske: Environment Artist
 * Dana Churchill: Producer/Community Manager