Campfire

Campfires are craftable light sources that allow the player to cook food. Campfires come in three sizes with the size effecting on how long the fire lasts and how quickly it cooks food. Zombies are attracted to light of campfires.

Cooking
Standing near a lit campfire (within 2.5 meters radius of), open your inventory and you can right-click on raw meat and cook it. Cooked meat will reduce your hunger by a larger amount than raw meat.

Adding logs
When standing near (within 2.5 meters radius of) a lit campfre, the player can go into their inventory and right click on a log. The radial menu will come up with a new option "Add to Fire" which will add another log to the burning woodpile. This resets the die-out time for the fire every time a log is added.

History
{| class="wikitable" !|Version !Change
 * Hotfix 15b ||
 * There are now three different types of campfires; small, medium, and large.
 * Fixed an issue where the small campfire was using the large campfire mesh. All campfires now use the correct art.
 * Changed the “No Matches” message to say “You require matches to light a fire.”
 * Campfires are no longer over saturated and too bright.
 * All campfires now have a proper inventory icon for the crafting result screen.
 * Fires now die out over time.
 * When standing near (within 2.5 meters radius of) a campfire of any sort, the player can go into their inventory and right click on a log. The radial menu will come up with a new option “Add to Fire” which will add another log to the burning woodpile, resetting the die-out time for the fire every time a log is added.
 * When standing near (within 2.5 meters radius of) a campfire of any sort, the player can go into their inventory and right click on a log. The radial menu will come up with a new option “Add to Fire” which will add another log to the burning woodpile, resetting the die-out time for the fire every time a log is added.


 * Build 15 ||
 * Fixed an issue where campfires would not continue burning or relight when you reload a world.
 * Build 12 ||
 * Lit campfires now emit sound effects.
 * Build 11 ||
 * By standing near a lit campfire, you can right-click on raw meat and cook it. Cooked meat will reduce your hunger by a larger amount than raw meat.
 * New Recipe: Campfire. Use 3 logs to create a campfire. Campfires will be placed on the ground infront of you when you craft them. You will require at least 1 Match in your inventory in order to light a campfire.
 * New Recipe: Large Campfire. You can use more logs to create a larger fire. Larger fires will give additional benefits in a future update.
 * Zombies will be attracted to campfires that they can see. Be careful!
 * -|}
 * New Recipe: Large Campfire. You can use more logs to create a larger fire. Larger fires will give additional benefits in a future update.
 * Zombies will be attracted to campfires that they can see. Be careful!
 * -|}